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Showing posts with label X-Wing. Show all posts
Showing posts with label X-Wing. Show all posts

Monday, September 14, 2015

Lighting The Spark Of Rebellion

"Okay, I'm going to give up getting more minis for... What?  They're releasing that next?!?"

This is what was going through my mind when I saw the wave 8 line up for X-Wing from Final Fantasy Games.  Not just the Ghost but also the Inquisitor's TIE and the Gozanti assault carrier.  Seriously?!?  Just when I thought I could get out of this game...

The good thing (for me at least) is that this really gives me a direction for my collection.  There are now a good number of ships available for the game but since I want to focus on the beginning of the Rebellion it really focuses my selections.

In the beginning the Rebels weren't using A-Wings or B-Wings.  Both of these were developed later in the war.  Likewise for the TIE Interceptor, Phantom, and Defender.  All of these entered the fray after the Battle of Yavin so even more are ticked off the list.

This does mean that my collection might not be the most competitive but I'd rather focus on the story anyway.  In fact I've already got an idea brewing for a nice little mini campaign but more on that later.  Until next time...

Wednesday, August 20, 2014

X-Wing: I'm Finally Going To Pull The Trigger

Long, long ago in a city far, far away...

I was really thinking about getting into the game X-Wing from Fantasy Flight Games.  The miniatures are gorgeous, the rules seem solid enough, and it definitely seemed like FFG was looking to support it for quite a while.  Now if only I could find someone to play against...

Being a two player game in a household with three gamers, one of whom is younger and not that into Star Wars, really makes this a hard game to get into.  My wife enjoyed the movies well enough but miniature space combat wasn't really up her alley so ultimately I decided it would be best to pass on this game in spite of its gorgeous miniatures.

Fast forward to the present day in a town far away from there...

FFG announced that they would be releasing a new space miniature game that would be focusing on the capital ships which got me really excited.  As I've been plowing through episodes of the Clone Wars in my spare time (admittedly during the free time that I would normally be blogging...) the thought of recreating some of their fleet engagements had already been brewing in my head.  With FFG hard at work on a game like this it meant that I could just sit back and buy in when it came out instead of scrounging for old minis and trying to figure out what rules to use.  Sounds great, right?

And then I saw the price.

FFG is not known for inexpensive products because they are also not known for cheap products either.  If it's got their name on it more than likely it will amazing but in the case of Armada (the SW capital ship game in question) the $100 price tag seems just a little steep.  Yes, there are a lot of components crammed into that box along with three really nice looking ships but there are only three of them.  If this game is anything like X Wing then you'd need to have two starter boxes giving this one a $200 entry fee and that's without really having much to field on the Rebellion side of things.  So much for getting into that game but it did lead me to the page for the next wave of ships coming in X Wing as the game expands into a third faction with the galaxy's Scum and Villany moving into the spotlight.


Unsurprisingly these minis look amazing but the thing that really makes me what to get into the game is the extra depth this will add.  Rather than just being limited to the Rebel or Imperial ships, this looks like it opens up lots of new scenarios and even campaign ideas for the game and it proves that FFG is willing to dig deeper into the extended universe of Star Wars to continue to develop this game.  Can't wait to see these hit the shelves later this year but it does give me time to set aside some cash so I get jump in with both feet when they are released.  Until next time...