Sin City... AKA Las Vegas, the town that I used to live in. Dispatch... an official report. Put them together and you have the Sin City Dispatch! If you are looking for Cam Girls, soldiers of fortune, or truck dispatchers then prepare yourself to be disappointed! BUT if you are interested in reading about miniature and board gaming in my corner of the net... then by all means, read on!
Thursday, October 24, 2013
Workbench: The Ortegas Ready For The Hunt
Thursday, December 13, 2012
Malifaux Kickstarter: But Where Is The Game Exactly?
Thursday, December 6, 2012
Malifaux Kickstarter: Time To Start Playing With Your Own Fate
Sunday, November 25, 2012
Malifaux Weekends: Nicodem Dreamer Redux
Monday, November 19, 2012
Malifaux Half-Battle Report: Cassandra vs. Dreamer
Colette sat in her dressing room, removing make-up and glitter from her face after tonight's performance. As she did, she idly weighed the small sacks of soulstones her girls had been smuggling through the ticket booths. "Quite the haul tonight, wasn't it?" Her apprentice, Cassandra, was dumping the satchels and sorting the precious stones. "We haven't had a night quite like this in a while," her Southern drawl heavily saturating her words. "This new act's quite the showstopper."
Colette turned to the girl, a wry smile spreading across her face. "Well, a little danger does tend to make for a better trick."
As the magician and apprentice chuckled, Lucille, one of the lovely assistants, burst into the room. "Boss! You're never gonna believe this. The theatre's been rigged with dynamite! And I think a little kid's behind it."
Springing into action, the three clamored out the door and peered out across the dimly lit stage and into the theatre. Three bungling little creatures cackled and guffawed at one another as a little boy meandered in through the doors. "Won't it be fun to see this place go kaboom? I can't wait!" The boy was wispy and ethereal, barely even visible from Colette's vantage point.
The magician turned to Lucille. "Gather the girls and their dolls. Nobody threatens a stage when I'm making a killing on it." The girl bolted down the hall as fast her dress would allow. "And Cassandra? This is why we always leave the ghost light on after a show..."
First off, the terrain. You'll again have to pardon my plain white science fair board and just look at the cool Terraclips. I figured, if I'm playing the Showgirls, they need a proper place to perform. And this is what I concocted with a little ingenuity and experimentation.
Coppelius - 9ss
Sunday, November 11, 2012
Malifaux Battle Report: Nicodem v. Dreamer
When I first looked at Malifaux, I was completely opposed to playing Ressurectionists. I don't know if it was because they were so overplayed locally, the oversaturation of zombies in pop culture as of late, the green box as opposed to a blue box, or what. But, as with all things, if I totally grief it, I'll end up loving it, and here I am writing a battle report after piloting Nicodem and his gaggle of gangrenous grunts.
As for my wife, she loves Neverborn through and through, always has and always will. The flavor of the Dreamer/LCB is by far her favorite crew in the game. So despite many warnings about his severe learning curve and rules complexity, she chose him as her post-learning process first crew.
We decided on a 30ss Scrap to get our heads around these new models. I flipped Contain Power as my strategy (which is a total headache against such a mobile master with my slow crew) and she flipped Claim Jump. The game hadn't even started and already I was a bit worried about the match-up.
Here's the list for those who want to play along at home.
Nicodem - 3ss Cache
Mortimer - 7ss
2x Canine Remains - 4ss
2x Rotten Belles - 8ss
2x Crooked Men - 8ss
I chose Hold Out and Stake a Claim as my schemes, announcing both for maximum pointage potential.
Dreamer/LCB - 5ss Cache
3x Daydreams - 6ss
Coppelius - 9ss
Stitched Together - 5ss
2x Alps - 9ss
She took Bodyguard Dreamer/LCB and Eye for an Eye as her schemes, also both announced. I puffed up some false bravado in regards to her taking Bodyguard when I had flipped Contain Power, yammering about how it was a daring move and blah blah blah, but if anyone can call my bluffs, it's the lady-gamer of the house. She knew Dreamer's mobility and my zombies' pokiness was a concern for me from the get-go.
I had spent some time in the afternoon piecing together a fancy little board for us to play on out of my single box of Buildings of Malifaux Terraclips, (y'all watched the review, right?) but we didn't do anything fancy other than the manor floorplan. No events, weather conditions, or special interactive terrain.
Friday, November 9, 2012
Malifaux: Bounty Hunting Done Family Style!
Of the family, Perdita was the one that I had the hardest time deciding on and it was actually my wife's suggestion that was the inspiration for her paint scheme. After taking one look at the mini she was instantly struck with the image of a flamenco dancer; the flared trousers, the sevillano hat... which made the choice of colors easy.
Black overall with a bright red top. I also plan on picking out the buttons along the pant legs with red just to add another bit of pop to the figure and then she will be complete!
His paint scheme with the bright green ruffled shirt and jeans was largely inspired by the artwork in the book as I just liked the look of it though I did paint his sombrero black with red piping inside.
Unlike the others which had been cleaner looking overall, I really wanted to make him look rough around the edges. To do this I went with a beige for his shirt to make it look like it been lived in along with his jeans. Finally I did his bandana in a bright red to add in a real pop of color. As with Perdita I still need to finish him off (the guns are going to be metal plus I need to finish the base...) but you get the idea.
Saturday, October 27, 2012
Tab A Goes In Slot 2.76... What?
Sunday, October 14, 2012
It's Time To Go Into The Breach!
Today Spacer and I were finally able to get Malifaux to the table! It took months to get it there but I think it was well worth the wait as we both had a really good time.
Thursday, March 1, 2012
It's Gotta Be Fate
I can't speak for the regular decks but I can say that the Puppet Wars deck measures up very well indeed. Most online stores that I looked at before I bought these described them as being plastic but didn't elaborate any further. Were literally sheets of sytrene that were made into cards or were they more like the casino quality cards that you find around town out here? Oddly enough they actually seem to be a little bit of both.
Overall, I would definitely recommend picking up a deck if you are playing Malifaux but these are nice enough that you could just use them as a regular deck of cards as well. Sure the suits are slightly non-traditional and the cards are numbered ace to thirteen but these are easy enough to work around if you wanted to break these out for something different on poker night. Oh, and they also cost more than a traditional deck of cards but these are nice enough and look to be durable enough that I would recommend biting the bullet and picking some up anyway. Until next time...
Wednesday, February 15, 2012
Rustle, Rustle, And Snickity Snack
A little bit of putty work to make the join between the new base and old look a little more subtle, a fresh coat of paint, and voila!
Friday, February 3, 2012
Through The Breach Once Again
Saturday, December 18, 2010
Bring Out Yer Dead! Bring Out Yer Dead!
Hello everyone and welcome to a very grave installment of the Dispatch.
For this one, we are going to look at a graveyard and someone that might just call it home. So without further ado, let's get to it but make sure that you're quiet. After all, you don't want to wake the dead, right?
I Can Really Dig This Place
Another Malifaux Terrain Project
Another piece of special terrain that I wanted to make for Torments Reach is the graveyard. After all, you can't have a western town without a graveyard, right? In the Malifaux rulebook, they define a graveyard as a piece of terrain covering at least 3"x3". For mine, I decided to go a little larger as it is supposed to be a piece that models can interact with so there's no point in making it too small IMO. So first things first, we need a base. A few quick (and noisy) cuts with my handy Skil saw and voila! Instant MDF base!
Next comes adding a little bit of depth to the graves. It you think of most movies, they always show graves as these raised up section of ground by the marker. Makes sense if you think about it as they did stick something in the hole that would displace some of the dirt. To create a similar effect with my graveyard I grabbed some corrugated cardboard, cut it into roughly man-sized rectangles, and hot glued them onto my MDF base.
Next came the grave markers. There are a number of different ways to do this. There are companies out there that make resin or metal tombstones, not to mention the plaster casts that you can get from Hirst Arts. All of these are well and good but there's two problems that I have with them. Number 1: I don't own any of them already. Number 2: I'm cheap. Instead I decided to make my own markers out of some basswood that I had floating around.
In all honesty, I also prefer how this method looks compared to the other options. If you think about it, I am trying to make a frontier town. Why would they spend the time and expense to ship in stone grave markers? Save your money for the living, the dead won't mind.
Now that you have the markers, it's time to attach them. Liberal amounts of hot glue was the route that I choose so that I wouldn't have to worry about any of them popping off in the middle of a game.
With those little details added, its time to start making it look like terrain. Dump on the glue, pour on the sand, and come back tomorrow!
Once the glue is dry, paint it up with some brown paint, dry brush it with a lighter shade, and add some flock or static grass (whichever suits your fancy). And there you have it!
Not bad for a first attempt at making a graveyard in my opinion, though I think I'll do things a little different for the second one (Remember the first pic? After all, you can't have enough graveyards!). With this one I think that the graves and the pile of dirt are too angular so I'll have to see what I can do to fix that but we'll look at that another time.
Honey, I Thought You Said We Were Having Goulash For Dinner!
Taking A Closer Look At Mantic Games Ghoul Miniatures
For those of you who might not have heard of them, Mantic Games is a fairly new miniature company from England that makes plastic fantasy figures. Basically, think along similar lines to that other mini company across the pond but a lot less expensive. Take one of the most versatile and popular minis you can find out there nowadays, the zombie. The other company charges $35 for twenty multi-part plastic models while Mantic give you thirty for the same price. This is all well and good but just what do these minis look like? For that much less it seems like they would probably take a hit in the quality department. I've always wanted to take a look at them "in the flesh" but never had the chance until I found a promo on the Mantic website.
"Sign up for the Mantic newsletter and an English online store newsletter and receive a sprue of two ghouls for free." That sounds like a heck of a good price to me so I signed up... and then never heard anything. Months went by but I never looked into what had happened. Personally, I figured that there must have been some loophole that I fell into for being international. No worries either way really.
Then I received this package in the mail in the beginning of November. The crazy thing is check out the date that it was shipped!
Six and a half months later and they actually arrive. Talk about crazy! Not that I'm complaining about getting free stuff, it just cracks me up that it took that long. So what do these things actually look like...

As you can see on the sprue, there are two different bodies that you can mix and match the torsos and legs, plus several heads and hand options. Some variety like that is always a plus in my book as it means that you can make a whole unit and not have them looking like gingerbread men straight out of the cookie cutter. The heads, bodies, and legs are all attached with recesses instead of a flat join which I like as well. It seems like this gives a slightly stronger connection over a flat seem. The hands are a different story though. To swap out for the knife or cleaver hand, you need to cut off the current hand and stick the new on onto the flat stump that is left behind. Personally this makes me wonder about durability especially because the proportions on these figures seem to be much closer to realistic instead of the usual heroic. Then again, if you get a even join there you shouldn't have too much trouble as long as you're not throwing the things around between games.
The only other concern for me was the size. At first glance, these minis seem to be a little on the small side as you can see here.
The thing to remember is that these guys are seriously hunched over like they are running forward, which you can definitely see when you turn them to the side.

If he were actually standing up straight he'd probably be close to Sonnia in height which is saying something as Wyrd minis tend to be larger than the norm.
Overall, I have to say that I'm really impressed by Mantic. Not only is detail very crisp but there was almost nothing for me to clean up before I started gluing these guys together. It's worth keeping in mind that the proportions on these figures is more realistic than you normally find but that doesn't strike me as a bad thing, just something to be aware of. They are also continually expanding on their current lines and adding more as well. Currently Mantic produces undead, elves, and dwarves and there are more in the works even now so there's almost something for everyone out there. Combine all of this with their high quality and exceptionally affordable price point and you definitely have a winning combination. If you are looking to make a fantasy army, you should definitely check them out.
Parting Shot...
And there's another one in the books! Thanks for checking out the blog and as always, if you have any questions or comments feel free to either leave them right here on the blog or you can email me at SinCitySnowman@gmail.com. Plus you can now follow the Dispatch on Facebook by clicking on the like button to the right. Until next time...
Saturday, October 30, 2010
Time Ta Round Up The Posse An' Do Us A Little Huntin'!
Hey everyone and welcome to a proxious edition of the Dispatch!
For this issue we are going to head to the Workbench to take a look at the Torments Reach Irregulars, members of the Guild that have been stationed at the frontier town to help any Guild officers that might be passing through. Then we are going to look at another piece of special Malifaux terrain that is definitely... unique. But enough chatter! Let's take a closer look at the law in these here parts.
The Workbench
The Torments Reach Irregulars
For the Irregulars I've gone with just a bunch of western style minis that I happened to have on hand. This gives them a more unique feel and it also means that I can expand my crew without duplicating the minis. Plus I already own them which is always a bonus in my book.
Jeremiah Smythe
Convict Gunslinger

Jeremiah appeared in Torments Reach a few months ago and quickly established a fearsome reputation for himself. No one knows anything about his background but the local Guild forces are always willing to accept his help without question. After all, it's better to have a man like Jeremiah standing next to you instead of across from you.
Jeremiah is the only mini of the three that I've done any conversion work on. I used a Warmachine pistol wraith mini that I owned, attempted to add a nose and some eyes to his head (had to make him look a little less skeletal...) and topped him off with a cowboy hat. Personally, I'm really happy with the hat though the face didn't turn out to well. Then again, he is wearing a hat so the brim goes a long way to covering his eyes.
Kyle Swift and Jacob Weaver
Guild guardsmen

Living on the frontier in the real world is dangerous enough. Doing it in Malifaux is like having a death wish. Even with all the dangers that they have to face, Jacob and Kyle wouldn't have it any other way. Fast friends for years, the two law men would march to the gates of Hell itself for a little adventure. Sure they'll slow down sometime but everyone has to die sometime, right?
Both of these miniatures are from the Black Scorpion Tombstone line of minis. These are some of the best looking historical western minis that I've seen so I'm glad I was able to work them into the Irregulars. As an added plus they are even the right scale, coming in at 32mm tall. The only thing that they are lacking is swords but this is a minor point in my book, especially since leaving them as is means no conversion work. Ya gotta love just being able to paint it and get it onto the board.
Since these miniatures are different from the regular Malifaux minis, I really wanted to do something to tie them visually in with the Witch Hunter crew. Kyle and Jacob are both wearing the familiar green jackets of the Guild. Seems like a minor thing but visually it's enough to make the connection. Then there is Jeremiah. Being a mercenary with a mysterious background I wanted to make him look the part so I knew it was time to break out the black paint! Once he was painted up as your stereotypical "man in black", I really didn't like how he looked. After thinking about it a little bit, I decided that it would be better to make the outside of his coat more of a traditional leather duster and I also picked out the collar, cuffs, and the little mini cape thingee with some Thornwood green. This looks a lot better and really gives him more of a connection the rest of the crew so it was a win-win all around in my book.
And there you have the Torments Reach Irregulars! This takes the crew up to a total of 30 soulstones, making it is a much more dynamic crew. This also means that its time to get them onto the table so expect a Malifaux battle report in the near future!
My, Isn't That Just... Mysterious
A Malifaux Terrain Project
That's right, more Malifaux terrain! For this project, we are going to look at some mysterious effigies to see what secrets they may hold. I was really at a loss for how to best portray these pieces. According to Websters, an effigy is described as a crude representation or image that is usually done as a sculpture, typically done to ridicule the subject. I must admit that I don't know how someone native to Malifaux would ridicule someone so I'm just going to focus on the crude sculpture aspect to keep things simple. And as luck would have it, I had the perfect pieces to use just sitting on a shelf!

These thingees were part of a blind pack that I bought from either a Target or a Wal-Mart. Why buy something that looks so completely godawful, you ask? I'm thinking that they must have had a couple pictures of some interesting looking ones on the bag though these were definitely not them. Up until now, I had just left them sitting on a shelf but this is a good chance to put them to use.
The first step is to stick them on bases, something that is easily done with some epoxy and a couple of spare 30mm bases. Then it's time to prime and paint and detail, oh my!
After a quick coat of dupli color sandable black primer (if you don't use this stuff, you should), it is time to start painting. Actually, strike that. First, I'm going to add a little bit of detailing. I know what you're thinking, why do this after I primed it? To be honest, I'm not sure how well it would stick to the slick plastic so I thought I'd try the primed surface instead. For this, I'm just adding some sand to a few spots on the figure. Once these are dry, then it's time to start painting!
I am just going to go for some kind of stone material, so grey it is. A quick base coat followed by some highlighting then then its time to go back over the sand. Odd as it might sound, this was not added to give it a stony texture. Instead, I am going to hit these with some shade of green to create the look of moss on the sculptures.

And there you have the mysterious effigies of Torments Reach! Quick and easy to make, cheap to buy and unique in their appearance. All good things in my book.
The Parting Shot
Well, that about does it for another issue of the Dispatch. As always, thanks for checking out the blog and if you have any questions or comments, feel free to either leave them right here on the blog or you can email me at SinCitySnowman@gmail.com. Until next time...































