Tuesday, October 6, 2015

Slight Pause While We Figure This Out

I meant to post this a week or so ago but thanks to the changing seasons I've been pretty much just sleeping in my spare time.  Ah, the joys of the fall cold. How I have missed thee so!

To get back on track with the actually message, there is a going to be a short break of two to three weeks because we are drastically reorganizing our living/dining/gaming/sleeping space. I'm enjoying getting back into the blogging and even have a few things planned but I need to focus on the reorganization during my spare time for a bit as I lug the furniture hither, dither, and yon.  On the plus side, we are finally going to have our kitchen table back in action which means more gaming space! Huzzah! And as an added plus it will be in a room with natural light! Pure madness I tell you!

Anyway I won't keep you any longer but have no fear; the blog is not fading or stopping or imploding or anything crazy like that. Just a brief interruption of life and then we'll be back to gaming again.  Until next time...

Monday, September 21, 2015

Zoinks, Jinkies, and Jeepers Even!!!

I have always loved Scooby Doo.  It's just one of those things that I grew up with and I passed along that love to my daughter which makes this even more awesome.  Scooby Doo has now joined the family of LEGO products!

I am really excited to see this though I must admit that some of the sets seem like they are reaching a little.  For example, there are two products in particular that come with what look like the Mystery Boat and the Mystery Plane.  Really guys?  Then again the Haunted Lighthouse set does look kind of cool (other than the boat anyway) so we still might need to pick that one up.

Overall I'm really excited to pick these up, especially when you think of the options of combining these with the Monster Hunter sets.  And just in time for Halloween too.  Until next time...

Thursday, September 17, 2015

Fairy Princess Smackdown!!!

Over the summer, I happened to notice these and I just couldn't resist picking them up.  Why?  No idea but they're just so bizarre there has to be some way to use them.

Fairy - Princess - Mermaid Madness!!! 
Yes, that's right.  They are like the classic army men but for girls!  Chibi princesses, fairies, and mermaids.  As soon as I saw them, all I could think is some kind of fairy/princess smackdown combat game.  No idea what system to use though Monster Island by Firefly Games does come to mind. It's a light system but it let's you create your own "little monsters" so it could be fun.  Definitely something I'll have to dabble with in the future.  Until next time...

Monday, September 14, 2015

Lighting The Spark Of Rebellion

"Okay, I'm going to give up getting more minis for... What?  They're releasing that next?!?"

This is what was going through my mind when I saw the wave 8 line up for X-Wing from Final Fantasy Games.  Not just the Ghost but also the Inquisitor's TIE and the Gozanti assault carrier.  Seriously?!?  Just when I thought I could get out of this game...

The good thing (for me at least) is that this really gives me a direction for my collection.  There are now a good number of ships available for the game but since I want to focus on the beginning of the Rebellion it really focuses my selections.

In the beginning the Rebels weren't using A-Wings or B-Wings.  Both of these were developed later in the war.  Likewise for the TIE Interceptor, Phantom, and Defender.  All of these entered the fray after the Battle of Yavin so even more are ticked off the list.

This does mean that my collection might not be the most competitive but I'd rather focus on the story anyway.  In fact I've already got an idea brewing for a nice little mini campaign but more on that later.  Until next time...

Thursday, September 10, 2015

Breathing Some Life Into Bone Hill

Over the summer our friends headed north to their camp which put our current Dungeons and Dragons 5e campaign on hold.  Rather than just letting everything hang in the balance while we waited for an opportunity to get together with them again, I decided to offer to run them through a game by themselves and they jumped at the opportunity.  I started thinking about what to run and quickly decided to pull out an oldie but a goodie, the Secret of Bone Hill.  Unfortunately it wasn't quite as good as I remembered.

Before I get a tirade of hate from old school gamers, let me explain.  L1 packs a lot of information in there.  In fact it is really more of a setting book than a module so it really is jam packed which is both good and bad.  Lots of ideas to incorporate into a game but the detail is almost too much.  Most of the townfolk are written up down to how much copper they have but how useful is this really?  I'm pretty sure that the party won't be ransacking the entire town so I don't need quite this much detail.  There are also some of the names.  Well actually most of them.  I'm sure they were very appropriate for the era that it was released but today... let's just say that they didn't age all that well.

All that said, it still has given me a great framework to build my adventure on and we are really having fun with it.  We even had an entire session go by with no combat! How crazy is that?!  Of course we also tried out the carousing rules and between the two of them they managed to win enough money that they became local legends.  And of course this was right after they said that they wanted to stay out of the public eye.  It's going to be interesting to see just how that plays out.

I have also been writing up the adventure as we've gone along, expanding on the original text with my own ideas and updating it to 5e rules.  Some of this has been a challenge but overall I've really been having fun with it and so has the family which is the whole idea.  I've also been recording the whole thing so maybe I'll actually post it here at some point as well.  We'll have to see how it all pans out.  Until next time...