DriveThruRPG.com
Showing posts with label Funkoverse. Show all posts
Showing posts with label Funkoverse. Show all posts

Monday, January 10, 2022

Week(s) In Review: Whoopsy! Missed A Couple There!

Yeah, I missed a week... or maybe two... whoops!  To be fair, my schedule has been a bit hectic but, hey, it is what it is.  So did I actually do anything during that time?  Heck yeah, so let's take a look!

Trollbloods of Erehwon

That's right, more Trollbloods!  In fact, I figured out a few units that I have completed!  First up, my Trollblood stone scribes (aka crazed psychotic axe wielding maniacs).


I know that I had mentioned using Madrak as my chieftain (aka the lord) but after thinking about it, I decided that he would be the perfect leader for this unit.  I still have one more of the regular scribes that I could paint up but it's that whole two sculpt problem, especially since I need a leader for the unit.  Throwing in Madrak breaks up their look and he does look pretty badass as well.  Perfect!

Of course this means that I'm missing a leader for my army... or am I?

No I'm not, because I finally repainted Borka!  This picture is kind of dark but I think you get the idea and I just love this sculpt!  He's just an absolute bad ass and I love the idea of being able to use him in a game again.

Latari Elves for Song of Blades and Heroes

I've had an itching to play this game again, and I finally finished my little elven warband.

I thought this would be a good starting point for this force.  It has some balance between ranged and melee so it should be interesting to field them again my Daqan Lords... when I finish them.  I wanted to have a balance force on their side as well but I haven't painted up two crossbowmen yet.  They are started though so I should be able to finish them this week... or I could just be a rebel and play them withoug finishing them!  Craziness!

Funko Madness!

So Funko isn't painting but it is something that I have collected a lot for.  In fact, a lot more than I had realized.  Behold the wall of Funko!

I had stopped picking up sets for this but my friend decided that I had to have some more, in this case the Avengers four pack and the Thanos single.  There are plenty that I missed but I'd completely forgotten how much of this game I had picked up.  As I've said before, it's not a bad game and there's a lot more to it than I expected.  So many combinations you can throw together just for the insanity of it all.

So one of the big problems with this one, is actually what you see above.  There are so many boxes!  It's just not easy to cart around, ya know?  But... I think I have a solution.

This is a Rigid tool case and as you can see, it fits all of the Funkos that I have (30 figures total... for now...) and there is some room to spare in the middle for the tokens, crystals, and dice.  Of course there isn't anywhere for the maps and cards, but I figure I can consolidate most of those into one or two of the four pack boxes.  Overall, this will be much more portable, plus my daughter calls it my murder box.  I mean, look at the thing.  It kind of makes sense; this thing is a beast!  Now to finish packing up the last of the bits then there will be Funko pandemonium!

And There Were Games... Lots And Lots Of Games

Last year, I track a whooping 45 boardgame plays for the entire year.  45!  What the heck, right?  Well this year, we are already up to 25 plays.  In 10 days!!!  It's crazily awesome and I really hope that we keep this momentum going because I've really been enjoying it.

Beyond all of this, there has also been some role playing, both playing and running so there has been map making as well.  Lots and lots of stuff, and it's been a lot of fun, and now I'm headed off to do some more stuff.  Until next time...

Wednesday, March 4, 2020

Funkoverse: Oh Yeah!!!

There is another addition to the wonderful world of the Funkoverse and there ain't nothing that's gonna slow him down! Oh, Yeah!!!


That's right, Kool-Aid Man has joined the fight, standing side by side with Voldemort, Batman, and Blanche.  Because... well, why not?

A few weeks ago I had looked at the upcoming releases for Funkoverse just to see what else I might be interested in.  At that point, the only solo expansion showing was Aggretsuko so when I saw the Kool-Aid Man at Target, I was quite surprised.  With a little bit of research on the interwebs, it turns out that this is a Target exclusive release (at least at this point anyway) and I must admit that I instantly caved and picked him up the next day.

This was another one of those "It sounds so ridiculous it's gotta be good!", but after looking over his abilities, it might just be true.


Kool-Aid Man brings a red and blue ability token to your pool, backing up some interesting abilities.  The first one is Hey Kool-Aid! which is a move 3.  The only caveat to this is he must end his move adjacent to an ally which might sound limiting, but in a fun little twist he can also move through walls so not so much.

Next up is Splash Zone, a challenge 3 against all adjacent rivals.  The catch with this one?  He has to move this turn to be able to use the ability.  It is worth noting that a turn is when each individual character activates so a round consists of six turns, one for each character.  This means that if another character moves him on their turn, it doesn't count because he has to move on his own turn.  This is a minor thing but I can see it coming up so it's worth noting.

His abilities are rounded out with Oh Yeah! which gives him move 1 and challenge 3, and yes, that move can also go through walls.  Notice a trend yet?  Oh Yeah!!!

Thanks to his Bust Through trait, when Kool-Aid Man moves through a wall using one of his abilites, you place a rubble token on the wall to represent the big old pitcher shaped hole he has smashed though the wall.  Any character (ally or rival) can then move through the hole though interestingly enough, there is no mention about line of sight.  Going by rules as written, I would take it that this means the wall still blocks LoS but even so it still opens up some interesting options.  There are only three rubble tokens and once they are all placed, move one of the old ones if you need another.  This opens up some board control options as well as this likes you close one of the holes to keep your rival from using it.

Overall, this seems like it will be a little fun pack.  Is it a must buy?  Probably not, but if you are a fan of Kool-Aid or just interested in adding some more options to your Funkoverse, this is one worth checking out.  Until next time...

Thursday, February 27, 2020

Funkoverse: Thank You For Being A Friend... With Cheesecake!

I dove further into the Funkoverse this week, adding the most bizarre expandalone in the first wave...  The Golden Girls.


When I first heard that the Funkoverse would include them, I immediately swore off the game.  "They have DC characters, Harry Potter characters... why would they include half of the Golden Girls?  That's just ridiculous."

Then I realized just how ridiculous it was and it all made sense.

Funkoverse isn't about making a cohesive universe with a story arc about the lives of the characters that live there.  It's about mashing things up and enjoying the mess that you make!

This expansion gives you two of the girls from the series and while you might wonder how well they could stand toe to toe versus a superhero or wizard, these girls mean business!


Blanche Devereaux gives your team some token manipulation in the form of Flirt, a challenge 2 which lets you put one of your opponent's tokens onto their cooldown track.  Notice that she doesn't need to actually win the challenge and she lets you take any token from your opponent's pool.  I can see this ability messing with your opponent as you take away one the token he needed to pull off his masterplan!  In addition to this, she also adds some board control as she can use Southern Hospitality and Hi, Boys to move either herself or her rivals around the board.  Not only can this set up combos with our allies, she can also nerf adjacent rivals thanks to being Devastatingly Beautiful.

On the other hand, Rose Nylund can be something of a brute since Life Isn't Fair, Kiddo.  Challenge 4 is a solid blow and being able to move them afterward could be a handy trick as well.  Story Time gives her some board control as well as she pulls an ally in line of sight potentially across the board.  I can see this being handy in several of the scenarios as you pull allies across the board to score extra points or set up follow up actions.  Thank You For Being A Friend can supercharge Rose as it lets perform any basic action when her friend is challenged.  You could even use this to pop the friend right back up if Rose is adjacent since assist is a basic action.  Last but definitely not least, you need to remember that she is St. Olaf's Favorite Daughter.  If you're going to challenge her, you better knock her down or she'll be coming right back at you!

And of course you can't forget their item; cheesecake.  Whoever is carrying this item can use it to stand up as an action.  That's right, cheesecake make you Relentless, just like Batman.

This is a really fun looking set and I'm excited to add them to the mix as I can see some strong combinations coming from both of them.  I'm also that much closer to having the all the set from the first wave which just leaves the question; should I get Ron and Draco next or Rick and Morty?  Until next time...

Monday, February 3, 2020

I've Been Pulled Into... The Funkoverse!

I had only planned on buying one of them, honest.  I found the DC 4-Pack for a good price on Amazon and picked it up... then I found the DC 2-Pack on sale as well.  It only makes sense and they go together after all... then I found the Harry Potter 4-Pack on sale for less than the sale price of most of the 2-Packs...  But this is it... I'm serious this time... Just let me check Amazon again...

For those of you who might have missed it (though I don't know how), the Funkoverse is a light strategy combat game that is being published by Funko.  These games all come with a slightly smaller version of their Pops and are themed according to their pack.  There is DC and Harry Potter, plus you can add on Rick and Morty or even the Golden Girls.

I'll let you go back and re-read that last sentence.

I had only played this game a few of times solo but I really liked it and wanted to get it to the table.  The gameplay is very straightforward but I think that there is enough variation with the characters and missions that are included that this one will stay interesting.

Only in the Funkoverse will you find Voldemort bopping Joker in the nose with his wand.
And it turns out I was right!

I want over my friends new house and he told me to bring the Funko.  I've mentioned it to him and he was gracious enough to be a guinea pig and try it out.  I ran down the rules basics, we grabbed our Funkos and got down to business.  On my side of the table we had Batman, Catwoman, and Voldemort working together against the forces of chaos and anarchy, Jokey, Harley, and Hermione.

Mourning the death of Batman... until he jumped up and started smacking people around!
The first game was just the basic game to run through the basic mechanics.  Quick and dirty, but it touches on the high points and sets you up to jump into one of the scenarios.  Once that was done, we jumped into Control, one of the four scenarios included so far with the game which is where I think this game really shines.  While some games lead to people turtling, this one really pushes you to keep moving forward.  Sure, you don't have to but if you don't your opponent is probably going to run away with the game

The victory nap!  Yes, I won the game with my entire team watching the clouds drift by.
This is a game that I'm glad that I picked up.  I was really on the fence but there is more to it than I first thought there would be.  Would I pay the full retail price for it?  Ummm… probably not, but I tend to be an aggressive bargain hunter when it comes to gaming.

That said, I do plan on buying the rest of the packs for the first wave.  Not because I'm trying to be a completionist but because they sound like they would be fun to play.  As for future expansions, we'll just have to wait and see what they are, but it won't be a long wait...  the next wave is slated to start rolling out within the next couple of months if I'm recalling correctly.  We'll just have to see what the next madness is that comes to the Funkoverse!  Until next time...